Main

processing priority

3

site type

0 (generic, awaiting analysis)

review version

11

html import

20 (imported)

Events

first seen date

2025-07-08 16:37:47

expired found date

-

created at

2025-04-30 12:19:00

updated at

2025-09-28 10:58:53

Domain name statistics

length

9

crc

14153

tld

166

nm parts

0

nm random digits

0

nm rare letters

0

Connections

is subdomain of id

-

previous id

0

replaced with id

0

related id

-

dns primary id

168829982

dns alternative id

0

lifecycle status

0 (unclassified, or currently active)

Subdomains and pages

deleted subdomains

0

page imported products

0

page imported random

0

page imported parking

0

Error counters

count skipped due to recent timeouts on the same server IP

0

count content received but rejected due to 11-799

0

count dns errors

0

count cert errors

0

count timeouts

0

count http 429

0

count http 404

0

count http 403

0

count http 5xx

0

next operation date

-

Server

server bits

server ip

-

Mainpage statistics

mp import status

20

mp rejected date

-

mp saved date

-

mp size orig

217673

mp size raw text

1228

mp inner links count

3

mp inner links status

10 (links queued, awaiting import)

Open Graph

title

description

image

site name

author

updated

2026-02-25 00:41:47

raw text

James Answer James Answer James Answer – Technical Artist Over 2 decades of experience in the game industry, using code and art to empower artists and tackle challenging problems. A creative problem solver, having worked on many games that require new ways of working and thinking. Driving and executing custom technology and helping art teams hone their craft. Passionate about all things rendering, works closely with graphics teams to drive cutting edge technology sympathetic to the game vision. Broad range of technical and artistic roles covering many aspects of technical art, experience of full development cycles of multiple AAA titles. LinkedIn CV Publications & Work Dual Depth Parallax Interior Mapping My most recent project was an urban fantasy game, so I wanted to revisit the technique of interior mapping to see if it could be taken further on a new generation of consoles. Although the… SIGGRAPH Talk – Character Rendering for VR in “Blood & Truth” I was fo...

Text analysis

redirect type

0 (-)

block type

0 (no issues)

detected language

1 (English)

category id

Gry (27)

index version

1

spam phrases

0

Text statistics

text nonlatin

0

text cyrillic

0

text characters

975

text words

193

text unique words

128

text lines

16

text sentences

7

text paragraphs

4

text words per sentence

27

text matched phrases

0

text matched dictionaries

0

RSS

rss status

32 (unknown)

rss found date

2025-07-24 10:18:57

rss size orig

27889

rss items

3

rss spam phrases

0

rss detected language

1 (English)

inbefore feed id

-

inbefore status

0 (new)

Sitemap

sitemap status

10 (sitemap found, awaiting processing)

sitemap review version

2

sitemap urls count

0

sitemap urls adult

0

sitemap filtered products

0

sitemap filtered videos

0

sitemap found date

2025-07-24 06:22:23

sitemap process date

-

sitemap first import date

-

sitemap last import date

-