Main

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2564920

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review version

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html import

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Events

first seen date

2023-12-21 23:28:10

expired found date

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created at

2024-05-28 11:33:35

updated at

2025-12-24 03:13:30

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Server

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Open Graph

title

description

image

site name

author

updated

2025-12-06 08:14:35

raw text

Blake Smith » create. code. learn. Blake Smith create. code. learn. about posts projects talks github » Learning Homebrew Game Boy Game Development in Assembly 11 May 2023 A few weeks ago, I shipped a mostly complete Breakout / Arkanoid clone called “Brickbasher”, written for the original Game Boy. You can download the ROM here . The limitations of designing for small and constrained hardware proved to be really fun. You can’t yak-shave too much when you only have 4 bit colors, and 4 basic audio oscillators to work with! I played so many old-school Game Boy games growing up, so it’s been a rewarding nostalgia trip to dive in head first and do what my younger self could only dream of. At a high level, the tools and building blocks for the project are: Game Boy flavored 6502 assembly for all the code, assembled with RGBDS . PNG tilemaps for game assets, layed out in Aseprite , and converted into ROM data with my own custom tool called gbtile . Musi...

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