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CG zoo's Blog

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Just another WordPress.com site

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CG zoo's Blog

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raw text

CG zoo's Blog | Just another WordPress.com site CG zoo's Blog Just another WordPress.com site Skip to content Home About GDC – Water Technology of Uncharted Posted on April 23, 2012 by cgonzoo A bit late, but here are the slides from my GDC 2012 presentation of the Water Technology of Uncharted. Water Technology of Uncharted – GDC 2012 Enjoy Posted in graphics | Tagged gaming , gdc , slides , uncharted water | 1 Comment CG Talks – Graphics Technology in Uncharted Posted on February 18, 2012 by cgonzoo It’s been busy for the last months preparing and giving talks about the diverse aspects I have worked over the years in the graphics and tools of Uncharted. In March I’ll give a talk in GDC about the complex rendering system I developed for all the Uncharted games. GDC 2012 Water Technology in Uncharted Wednesday, March 7, 11:00am Room 2016, West Hall, 2nd Fl http://schedule.gdconf.com/session/6482/Water_Technology_of_Unchar...

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