Main

processing priority

4

site type

0 (generic, awaiting analysis)

review version

11

html import

20 (imported)

Events

first seen date

2024-03-07 05:28:45

expired found date

-

created at

2024-06-17 22:38:29

updated at

2026-01-07 22:06:26

Domain name statistics

length

10

crc

12452

tld

2688

nm parts

0

nm random digits

0

nm rare letters

0

Connections

is subdomain of id

-

previous id

0

replaced with id

0

related id

-

dns primary id

178092308

dns alternative id

0

lifecycle status

0 (unclassified, or currently active)

Subdomains and pages

deleted subdomains

0

page imported products

0

page imported random

0

page imported parking

0

Error counters

count skipped due to recent timeouts on the same server IP

0

count content received but rejected due to 11-799

0

count dns errors

0

count cert errors

0

count timeouts

0

count http 429

0

count http 404

0

count http 403

0

count http 5xx

0

next operation date

-

Server

server bits

server ip

-

Mainpage statistics

mp import status

20

mp rejected date

-

mp saved date

-

mp size orig

18529

mp size raw text

9687

mp inner links count

0

mp inner links status

20 (imported)

Open Graph

title

description

image

site name

author

updated

2025-12-28 01:05:14

raw text

God's Number is 20 God's Number is 20 R L U2 F U' D F2 R2 B2 L U2 F' B' U R2 D F2 U R2 U Superflip, the first position proven to require 20 moves. New results: God's Number is 26 in the quarter turn metric! Every position of Rubik's Cube™ can be solved in twenty moves or less. With about 35 CPU-years of idle computer time donated by Google, a team of researchers has essentially solved every position of the Rubik's Cube™, and shown that no position requires more than twenty moves. We consider any twist of any face to be one move (this is known as the half-turn metric.) Every solver of the Cube uses an algorithm, which is a sequence of steps for solving the Cube. One algorithm might use a sequence of moves to solve the top face, then another sequence of moves to position the middle edges, and so on. There are many different algorithms, varying in complexity and number of moves required...

Text analysis

redirect type

0 (-)

block type

0 (no issues)

detected language

1 (English)

category id

Other [en] (231)

index version

2025123101

spam phrases

0

Text statistics

text nonlatin

0

text cyrillic

0

text characters

6709

text words

1573

text unique words

547

text lines

284

text sentences

67

text paragraphs

19

text words per sentence

23

text matched phrases

0

text matched dictionaries

0

RSS

rss path

rss status

1 (priority 1 already searched, no matches found)

rss found date

-

rss size orig

0

rss items

0

rss spam phrases

0

rss detected language

0 (awaiting analysis)

inbefore feed id

-

inbefore status

0 (new)

Sitemap

sitemap path

sitemap status

1 (priority 1 already searched, no matches found)

sitemap review version

2

sitemap urls count

0

sitemap urls adult

0

sitemap filtered products

0

sitemap filtered videos

0

sitemap found date

-

sitemap process date

-

sitemap first import date

-

sitemap last import date

-