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Today we explore a little storage utility from Hoplon, and build some logic of our game. Our data is simple vector of 14 numbers, and initial value …
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site name
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Romeo
updated
2026-02-24 12:20:14
raw text
defromeo defromeo RSS Blog Archives Hoplon, Storage and Stem Cell Dec 26 th , 2013 Today we explore a little storage utility from Hoplon , and build some logic of our game. Our data is simple vector of 14 numbers, and initial value is: 1 2 ( def init-board-value [ 0 , 6 , 6 , 6 , 6 , 6 , 6 , 0 , 6 , 6 , 6 , 6 , 6 , 6 ]) Data will be saved in cell “stem cell” 1 ( def state ( cell init-board-value )) In HTML our board is simple old fashion table, and text macro will help insert data into it: 1 2 ~(get state 1) ~(get state 2) this text will update when we change our state cell. Lets write some transitions function which change state. First function reset state to initial and second store random values: 1 2 3 4 5 6 ( defn random-board [] ( reset! state ( vec ( repeatedly 14 # ( rand-int 10 ))))) ( defn init-board [] ( reset! state init-board-value )) Simple. A...
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