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Open Graph

title

The Gaming Philosopher

description

Musings on roleplaying games, interactive fiction and roguelikes. Feel free to muse along!

image

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2026-02-22 12:42:43

raw text

The Gaming Philosopher Skip to main content Search This Blog The Gaming Philosopher Musings on roleplaying games, interactive fiction and roguelikes. Feel free to muse along! Posts Keeping the narrative pressure on Get link Facebook Twitter Pinterest Email Other Apps - September 04, 2020 I played another session of Trollbabe yesterday, and I would like to take the opportunity to write a little bit about GMing this game (and similar narrativist games). This is not a worked out manifesto so much as an attempt to think through an approach that I've been taking more or less instinctively. First, some context. This game was online, with two people I had never played with before: Judith and Katy. Actually, it's not quite true that I never played with Judith. I've known her for some 38 years, and possibly the first roleplaying I was ever engaged in was on a vacation with her family and my family. She acted as a kind of story guide, and I and her brother Adriaan ...

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