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created at

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Open Graph

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2025-12-15 17:49:54

raw text

Genesis3D Open Source Engine Toggle navigation Home Licensing Downloads Forum What's next: Genesis3D 3.x It's time to bring Genesis3D into the future by bringing back an API from the past. The public API of the WildTangent Web Driver had it's shortcomings but for the most part, was a well thought out API that allowed small teams (5 or less) to make commercially viable products on short release schedules (3 months was the norm.) The aim of Genesis3D going forward is to provide a modern cross platform engine with an API which draws inspiration from the Web Driver such that small teams can create games with ease. It's going to be a lot of work but if you're a seasoned programmer with knowledge of engine development, please consider joining the team to help bring what was once a prominent open-source project back to life. Genesis3D 2.0 Genesis3D 2.0 was a ground up rewrite in C++ and unfinished at the time WildTangent acquired Eclipse Ent...

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