Main

processing priority

4

site type

3 (personal blog or private political site, e.g. Blogspot, Substack, also small blogs on own domains)

review version

11

html import

20 (imported)

Events

first seen date

2024-03-04 13:25:29

expired found date

-

created at

2024-06-17 23:39:49

updated at

2026-01-09 11:04:39

Domain name statistics

length

13

crc

20591

tld

2211

nm parts

0

nm random digits

0

nm rare letters

0

Connections

is subdomain of id

-

previous id

0

replaced with id

0

related id

-

dns primary id

13642151

dns alternative id

0

lifecycle status

0 (unclassified, or currently active)

Subdomains and pages

deleted subdomains

0

page imported products

0

page imported random

0

page imported parking

0

Error counters

count skipped due to recent timeouts on the same server IP

0

count content received but rejected due to 11-799

0

count dns errors

0

count cert errors

0

count timeouts

0

count http 429

0

count http 404

0

count http 403

0

count http 5xx

0

next operation date

-

Server

server bits

server ip

-

Mainpage statistics

mp import status

20

mp rejected date

-

mp saved date

-

mp size orig

165450

mp size raw text

19228

mp inner links count

12

mp inner links status

20 (imported)

Open Graph

title

Grey Gnome Games

description

site name

Grey Gnome Games

author

updated

2025-12-28 02:11:27

raw text

Grey Gnome Games Skip to content Grey Gnome Games Menu and widgets About Us Our Games Indie Designer’s Journal Print & Play Free Art Assets Merchandise Free Downloads Shifting Back to UnderQuest Okay, so a few months ago I put UnderQuest on the back burner to focus on a couple of other projects (Tin Realm and the Gnome Pack). At the time I was not exactly happy with what UnderQuest was becoming. Not that is was shaping up into a bad game, but rather it was drifting further and further from my vision. Sometimes you have to take a project and just set it aside for a bit, focus on something else for a while, and then come back with fresh eyes. So where does this leave UnderQuest? My biggest issue was the more I worked on UnderQuest the more it felt like I was making things more complicated than they needed to be and I also was quickly loosing interest in the art direction. The black, white, and red palette was fairly restrictive on what was going to be a large...

Text analysis

redirect type

30 (window.location)

block type

0 (no issues)

detected language

1 (English)

category id

SEC and Crypto [en] (228)

index version

2025123101

spam phrases

0

Text statistics

text nonlatin

0

text cyrillic

0

text characters

14794

text words

3485

text unique words

847

text lines

205

text sentences

192

text paragraphs

39

text words per sentence

18

text matched phrases

2

text matched dictionaries

3

RSS

rss status

32 (unknown)

rss found date

2024-03-04 13:25:29

rss size orig

59732

rss items

10

rss spam phrases

0

rss detected language

1 (English)

inbefore feed id

-

inbefore status

0 (new)

Sitemap

sitemap status

34 (reserved: import paused pending content quality/relevance assessment after importing first 500 pages)

sitemap review version

2

sitemap urls count

41

sitemap urls adult

0

sitemap filtered products

0

sitemap filtered videos

0

sitemap found date

2024-03-03 20:58:30

sitemap process date

2024-10-16 02:08:08

sitemap first import date

-

sitemap last import date

2025-04-18 02:09:00