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2024-09-17 21:16:06

expired found date

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Open Graph

title

Sea Cucumbers and RPGs

description

image

site name

Sea Cucumbers and RPGs

author

updated

2026-02-16 13:09:32

raw text

Sea Cucumbers and RPGs About Sea Cucumbers and RPGs Initiative 01 Monday Jul 2024 Posted by holothuroid in Uncategorized ≈ Leave a comment Tags Game Design , Theory Knight at the Opera has made very extensive list of initiative systems . I urge you to read it. The author bemoans that their system of categorization is “feeble”. So as I like categorizing things in RPGs, I will offer a suggestion. We need some vocab first. As the Knight suggests. Uh, initiative? Y’know, “turn order.” Whatever method you use to determine the order that actions are declared or resolve or whatever in a complicated gameplay scenario with lots of participants. Usually combat. There are several key parts in here. Turn, order, action, declaration vs. resolution, participants. Let’s start simple. A participant is an entity that the initiative system tracks. A participant can be a player character or a monster or a group of characters or an object in the fiction or an ...

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