Main

processing priority

4

site type

0 (generic, awaiting analysis)

review version

11

html import

20 (imported)

Events

first seen date

2024-02-14 22:09:31

expired found date

-

created at

2024-06-17 10:47:02

updated at

2026-01-08 23:29:00

Domain name statistics

length

16

crc

39465

tld

2211

nm parts

0

nm random digits

0

nm rare letters

0

Connections

is subdomain of id

-

previous id

0

replaced with id

0

related id

-

dns primary id

94587248

dns alternative id

0

lifecycle status

0 (unclassified, or currently active)

Subdomains and pages

deleted subdomains

0

page imported products

0

page imported random

0

page imported parking

0

Error counters

count skipped due to recent timeouts on the same server IP

0

count content received but rejected due to 11-799

0

count dns errors

0

count cert errors

0

count timeouts

0

count http 429

0

count http 404

0

count http 403

0

count http 5xx

0

next operation date

-

Server

server bits

server ip

-

Mainpage statistics

mp import status

20

mp rejected date

-

mp saved date

-

mp size orig

57107

mp size raw text

2084

mp inner links count

1

mp inner links status

20 (imported)

Open Graph

title

description

Liquid Swords is a video game studio working on an open-world, narrative AAA game in an environment that prioritizes quality, creativity, and collaboration. Welcome to our world!

site name

author

updated

2025-12-27 09:17:23

raw text

Liquid Swords: No-nonsense Video Game Development connect Instagram LinkedIn X Studio News Careers Coming Soon Games STOCKHOLM 11:24 AM CET Welcome to Our world Our Motto Zero-nonsense Video game Development “Game development has become so full of distractions that affect quality and motivation. I want to change that.” – Christofer Sundberg, Founder & Chief Creative Officer Our Story Creativity unleashed When the rest of the world was grinding to a halt in 2020, Christofer Sundberg was gearing up. Having co-founded and managed Avalanche Studios for more than a decade, he had experienced the entire life cycle of a video game several times over. He watched as an abstract idea grew into a studio and then a game. And another game. And an even bigger studio. Everything was growing and getting louder, drowning out the craft. Meaningless buzzwords. Insatiable stakeholders. Over-complicated processes. Instead of turning his back on an industry t...

Text analysis

redirect type

0 (-)

block type

0 (no issues)

detected language

1 (English)

category id

Other [en] (231)

index version

2025123101

spam phrases

0

Text statistics

text nonlatin

0

text cyrillic

0

text characters

1613

text words

332

text unique words

207

text lines

45

text sentences

25

text paragraphs

4

text words per sentence

13

text matched phrases

4

text matched dictionaries

1

RSS

rss path

rss status

1 (priority 1 already searched, no matches found)

rss found date

-

rss size orig

0

rss items

0

rss spam phrases

0

rss detected language

0 (awaiting analysis)

inbefore feed id

-

inbefore status

0 (new)

Sitemap

sitemap status

34 (reserved: import paused pending content quality/relevance assessment after importing first 500 pages)

sitemap review version

2

sitemap urls count

38

sitemap urls adult

0

sitemap filtered products

0

sitemap filtered videos

0

sitemap found date

2024-02-16 05:52:11

sitemap process date

2025-01-06 15:23:09

sitemap first import date

-

sitemap last import date

2025-03-25 04:38:33