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4
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3 (personal blog or private political site, e.g. Blogspot, Substack, also small blogs on own domains)
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11
html import
20 (imported)
first seen date
2024-11-14 10:09:21
expired found date
-
created at
2024-11-14 10:09:21
updated at
2025-04-27 00:36:09
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0
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69893241 (blogspot.com)
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20
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3080
mp inner links count
7
mp inner links status
10 (links queued, awaiting import)
title
Mat Brady
description
image
site name
author
updated
2026-02-24 16:51:17
raw text
Mat Brady Death Stranding - UI/UX redesign Death Stranding is a game with a Triple-A budget. No expense spared. A small army of artists, programmers and designers worked tirelessly to create it. And yet... it has the _worst_ UI/UX design I've every encountered in any game, which includes all Indie games. It was so bad that, prompted from a conversation about it, I took to redesigning it myself to show what can be done (and to the people still playing it, what they're needlessly putting up with). UI/UX broke this game for me and all the above-mentioned efforts from many talented people was seriously diminished as a result. If you're creating a game then put the time in to crafting a streamlined, efficient and easy-to-use interface. It's worth it. The below redesign incorporates around 8 different menus, and numerous superfluous cutscenes into one easy to navigate menu system. And as my friend pointed out, we get a bonus Backpack Tetris game to boot. :) The default ...
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0 (-)
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0 (no issues)
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1 (English)
category id
Pozostałe (16)
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2 - app.box.com
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14 - blogger.com, youtube.com
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2026-02-24 16:51:17
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1
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2024-11-14 10:09:21
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2025-01-18 06:09:05
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