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11
html import
20 (imported)
first seen date
2023-09-29 17:13:57
expired found date
-
created at
2024-05-31 20:49:52
updated at
2025-12-26 01:02:13
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24
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20
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title
Mozilla Gfx Team Blog
description
image
site name
Mozilla Gfx Team Blog
author
updated
2025-12-13 09:50:27
raw text
Mozilla Gfx Team Blog Skip to content Mozilla Gfx Team Blog Switching the Linux graphics stack from GLX to EGL Hi there! This is a guest post from Robert Mader, who contributed enormous improvements to Firefox's graphics stack on Linux. TL;DR In the upcoming Firefox 94 release we will enable the EGL backend for a big group of our Linux users. This will increase WebGL performance, reduce resource consumption and make our life as developers … Continue reading Switching the Linux graphics stack from GLX to EGL → Nical Uncategorized 28 Comments October 30, 2021 4 Minutes WebGPU progress WebGPU progress update in Gecko: API tracing, Rust serialization, API coverage, validation, and the Shading language. Dzmitry Uncategorized 5 Comments March 10, 2021 March 10, 2021 4 Minutes Improving texture atlas allocation in WebRender This is going to be a rather technical dive into a recent improvement that went into WebRender. Texture atlas allocation In order ...
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0 (-)
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0 (no issues)
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1 (English)
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2025110801
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links ext ugc
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0
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2025-12-13 09:50:27
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2023-12-24 11:23:10
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30 (processing completed, results pushed to table crawler_sitemaps.ext_domain_sitemap_lists)
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1
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79
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2023-12-22 14:30:14
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2024-11-19 12:42:15
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-
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