Main

processing priority

4

site type

3 (personal blog or private political site, e.g. Blogspot, Substack, also small blogs on own domains)

review version

11

html import

20 (imported)

Events

first seen date

2023-09-29 17:13:57

expired found date

-

created at

2024-05-31 20:49:52

updated at

2025-12-26 01:02:13

Domain name statistics

length

24

crc

11818

tld

2211

nm parts

0

nm random digits

0

nm rare letters

0

Connections

is subdomain of id

13642151 (wordpress.com)

previous id

0

replaced with id

0

related id

-

dns primary id

0

dns alternative id

0

lifecycle status

0 (unclassified, or currently active)

Subdomains and pages

deleted subdomains

0

page imported products

0

page imported random

0

page imported parking

0

Error counters

count skipped due to recent timeouts on the same server IP

0

count content received but rejected due to 11-799

0

count dns errors

0

count cert errors

0

count timeouts

0

count http 429

0

count http 404

0

count http 403

0

count http 5xx

0

next operation date

-

Server

server bits

server ip

-

Mainpage statistics

mp import status

20

mp rejected date

-

mp saved date

-

mp size orig

96817

mp size raw text

5534

mp inner links count

11

mp inner links status

20 (imported)

Open Graph

title

Mozilla Gfx Team Blog

description

image

site name

Mozilla Gfx Team Blog

author

updated

2025-12-13 09:50:27

raw text

Mozilla Gfx Team Blog Skip to content Mozilla Gfx Team Blog Switching the Linux graphics stack from GLX to EGL Hi there! This is a guest post from Robert Mader, who contributed enormous improvements to Firefox's graphics stack on Linux. TL;DR In the upcoming Firefox 94 release we will enable the EGL backend for a big group of our Linux users. This will increase WebGL performance, reduce resource consumption and make our life as developers … Continue reading Switching the Linux graphics stack from GLX to EGL → Nical Uncategorized 28 Comments October 30, 2021 4 Minutes WebGPU progress WebGPU progress update in Gecko: API tracing, Rust serialization, API coverage, validation, and the Shading language. Dzmitry Uncategorized 5 Comments March 10, 2021 March 10, 2021 4 Minutes Improving texture atlas allocation in WebRender This is going to be a rather technical dive into a recent improvement that went into WebRender. Texture atlas allocation In order ...

Text analysis

redirect type

0 (-)

block type

0 (no issues)

detected language

1 (English)

category id

Uroda (85)

index version

2025110801

spam phrases

0

Text statistics

text nonlatin

0

text cyrillic

0

text characters

4170

text words

838

text unique words

377

text lines

134

text sentences

36

text paragraphs

9

text words per sentence

23

text matched phrases

1

text matched dictionaries

2

RSS

rss status

32 (unknown)

rss found date

2023-12-24 11:23:10

rss size orig

144814

rss items

10

rss spam phrases

0

rss detected language

1 (English)

inbefore feed id

-

inbefore status

0 (new)

Sitemap

sitemap status

30 (processing completed, results pushed to table crawler_sitemaps.ext_domain_sitemap_lists)

sitemap review version

1

sitemap urls count

79

sitemap urls adult

0

sitemap filtered products

0

sitemap filtered videos

0

sitemap found date

2023-12-22 14:30:14

sitemap process date

2024-11-19 12:42:15

sitemap first import date

-

sitemap last import date

-