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name
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0
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4
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html import
20 (imported)
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2023-09-29 18:10:40
expired found date
-
created at
2024-07-20 22:44:41
updated at
2024-09-04 15:01:37
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0
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20
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12446
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title
description
image
site name
author
updated
2026-02-23 22:01:10
raw text
OpenAL: Cross Platform 3D Audio Toggle navigation OpenAL Home Documentation Downloads Links Mailing Lists Platforms Games OpenAL Efficient OpenAL renders 3D sound quickly. Your buffer will be perfectly filled. Simple Ever written OpenGL code? You already know how to work with OpenAL. Open API Remember EAX and A3D? Forget them. OpenAL is vendor neutral. What is OpenAL? OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications. The library models a collection of audio sources moving in a 3D space that are heard by a single listener somewhere in that space. The basic OpenAL objects are a Listener, a Source, and a Buffer. There can be a large number of Buffers, which contain audio data. Each buffer can be attached to one or more Sources, which represent points in 3D space which are emitting audio. There is always one Listener object (per audio context), which represents the position...
redirect type
0 (-)
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0 (no issues)
detected language
1 (English)
category id
Other [en] (231)
index version
2025123101
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text nonlatin
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text cyrillic
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0
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links other domains
5 - bootstrapzero.com, icculus.org, getbootstrap.com, timedoctor.org
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0
dol updated
2026-02-23 22:01:10
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