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title
Tim Edwards. PC Gamer Editor. Nerd.
description
Tim. Editor of PC Gamer. Nerd. .
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Tim Edwards. PC Gamer Editor. Nerd.
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2026-02-20 22:25:39
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Tim Edwards. PC Gamer Editor. Nerd. | Tim. Editor of PC Gamer. Nerd. . Tim Edwards. PC Gamer Editor. Nerd. Tim. Editor of PC Gamer. Nerd. . A small salute to our technical heroes Posted April 13, 2012 by pcgtim Categories: games Tags: John Carmack , Michael Abrash , MORE OF THIS SORT OF THING! Valve’s Michael Abrash has started posting a little bit about what he’s working on day-to-day. Reading his piece is one of those moments where you peek behind the curtain and gawp. It’s a brief glimpse of a very shining future. That post led me to his .plan updates from back in the day. And I mean the italics: the day was the development of Quake. There’s a great segment in his notes where he remarks on John Carmack’s focus, his drive to find a neater programming solution to a particularly hard problem – how to cull the most amount of work from the game’s renderer to let it run at as fast a frame rate as possible. As Michael put it back then: “Generally, if you find yo...
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