Main

processing priority

4

site type

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review version

11

html import

27 (unknown)

Events

first seen date

2024-02-15 02:16:04

expired found date

-

created at

2024-06-28 16:36:47

updated at

2024-06-28 16:36:47

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Subdomains and pages

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next operation date

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Server

server bits

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Mainpage statistics

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27

mp rejected date

-

mp saved date

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mp size orig

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Open Graph

title

description

image

site name

author

updated

2026-03-02 14:08:11

raw text

Qhull code for Convex Hull, Delaunay Triangulation, Voronoi Diagram, and Halfspace Intersection about a Point URL: http://www.qhull.org • News • Scholar • Images • GitHub To: Download • Readme • Manual • Programs • Options • FAQ • Code • Functions Qhull Qhull computes the convex hull, Delaunay triangulation, Voronoi diagram, halfspace intersection about a point, furthest-site Delaunay triangulation, and furthest-site Voronoi diagram. The source code runs in 2-d, 3-d, 4-d, and higher dimensions. Qhull implements the Quickhull algorithm for computing the convex hull. It handles roundoff errors from floating point arithmetic. It computes volumes, surface areas, and approximations to the convex hull. Qhull does not support triangulation of non-convex surfaces, mesh generation of non-convex objects, medium-sized inputs in 9-D and higher, alpha shapes, weighted Voronoi diagrams, Vo...

Text analysis

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0 (-)

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category id

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Sitemap

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