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System sans Setting
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System sans Setting
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2026-01-07 10:27:58
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System sans Setting System sans Setting Home About Contents Rise of the Runelords System Review D&D 5e: Treasure Averages August 22, 2022 samhaine Game Design 5e , D&D , items 1 Comment I revisited and expanded my treasure counts from this post . This is basically a way to determine whether you’re giving out treasure in line with what the DMG assumes (I suspect most people are not; all totaled like this, it feels like more than I’ve seen in most campaigns I’ve played in). Obviously, you can give more or less for your table, but I suspect with the way it’s locked behind random tables, incidental loot, and variable numbers of hoard per tier, most DMs don’t even know what is anticipated. Overview Based on DMG suggestions, a party of four PCs should acquire the following values across the tiers of play: Tier Levels Total GP Value Magic Items Hoard Value Individual Value Magic Value 1 1-4 10,203 72% 2,630 180 7,393 2 5-10 1...
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