id
processing priority
4
site type
3 (personal blog or private political site, e.g. Blogspot, Substack, also small blogs on own domains)
review version
11
html import
20 (imported)
first seen date
2024-03-07 00:18:35
expired found date
-
created at
2024-06-20 10:36:41
updated at
2026-01-05 06:08:11
length
23
crc
28924
tld
2211
nm parts
0
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0
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0
is subdomain of id
-
previous id
0
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0
related id
-
dns primary id
dns alternative id
0
lifecycle status
0 (unclassified, or currently active)
deleted subdomains
0
page imported products
0
page imported random
0
page imported parking
0
count skipped due to recent timeouts on the same server IP
0
count content received but rejected due to 11-799
0
count dns errors
0
count cert errors
0
count timeouts
0
count http 429
0
count http 404
0
count http 403
0
count http 5xx
0
next operation date
-
server bits
—
server ip
-
mp import status
20
mp rejected date
-
mp saved date
-
mp size orig
176881
mp size raw text
67606
mp inner links count
12
mp inner links status
20 (imported)
title
Second Person Shooter
description
site name
Second Person Shooter
author
updated
2025-12-30 05:19:53
raw text
Second Person Shooter About Comment Policy Second Person Shooter BLOODSPORT: Part 1—The Rebellion For the past week or so, I’ve been running a game called BLOODSPORT that I designed and wrote. In this game, twenty-two men and women are abducted from their beds and dropped into a sandy alien coliseum, where they’re forced to fight to the death for the pleasure of their alien captors. Players spend most of the game training in a chamber deep underground, and directly or indirectly voting one another into the arena. It’s an email-based elimination game and there are now nine players left. Combat, scheming, and permadeath are at the core of the experience. Twenty-two people play but only one person gets to the end. BLOODSPORT has by turns been exhilarating and exhausting, for me and (I gather) for some of the people playing it. Here’s my biggest mistake—I did a bad job of preparing my players for the time commitment that the game might entail. As such, some of them had trouble ...
redirect type
30 (window.location)
block type
0 (no issues)
detected language
1 (English)
category id
Other [en] (231)
index version
2025123101
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1
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12
links self subdomains
0
links other subdomains
0
links other domains
17 - glitch.com, electrondance.com, experimentalgameplay.com, gamerswithjobs.com, giantbomb.com, indiegames.com, killscreenmagazine.com, magicalwasteland.com, pixelprospector.com, playthisthing.com, resolution-magazine.co.uk, savygamer.co.uk, switchbreak.net, borderhouseblog.com, brainygamer.com, tigsource.com
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50 - s0.wp.com, widgets.wp.com, secondpersonshooter.wordpress.com, wp.me, secure.gravatar.com, s1.wp.com, secondpersonshooter.files.wordpress.com, youtube.com, infinitelag.blogspot.com, insultswordfighting.blogspot.com, sexyvideogameland.blogspot.com, twitter.com, wordpress.com, en.wordpress.com
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0
links ext generic
1
dol status
0
dol updated
2025-12-30 05:19:53
rss status
32 (unknown)
rss found date
2024-03-07 00:18:35
rss size orig
124193
rss items
10
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1
rss detected language
1 (English)
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-
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0 (new)
sitemap path
sitemap status
34 (reserved: import paused pending content quality/relevance assessment after importing first 500 pages)
sitemap review version
2
sitemap urls count
76
sitemap urls adult
1
sitemap filtered products
0
sitemap filtered videos
0
sitemap found date
2024-03-06 10:49:31
sitemap process date
2024-11-25 14:12:54
sitemap first import date
-
sitemap last import date
2026-01-05 06:08:11