Main

processing priority

4

site type

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review version

11

html import

20 (imported)

Events

first seen date

2024-08-22 09:47:48

expired found date

-

created at

2024-08-22 09:47:48

updated at

2026-01-07 06:18:47

Domain name statistics

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nm parts

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Connections

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69893241 (blogspot.com)

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Error counters

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next operation date

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Server

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Mainpage statistics

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20

mp rejected date

-

mp saved date

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mp size orig

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mp size raw text

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mp inner links status

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Open Graph

title

Den of the Lizard King

description

Gaming for (Painted) Dragons - Home of Stellagama Publishing

image

site name

author

updated

2026-03-02 14:20:38

raw text

Den of the Lizard King Den of the Lizard King Gaming for (Painted) Dragons - Home of Stellagama Publishing Wednesday, August 21, 2024 Dark Nebula 2900 - One or Two Subsectors? The original idea for my Dark Nebula quasi-OTU (Original Traveller Universe) setting for Classic Traveller was that of two subsectors, side by side, providing a large and comprehensive sandbox to play in. This is how the starmap looks so far : However, I was thinking as of late of converting it to a single subsector, for ease of writing and tightness of design. A bit like using only four map tiles in the Dark Nebula boardgame rather than all the eight (which was one gameplay option). This is how a single subsector map will look like : The downside being that such a single subsector setting will be more simplistic in nature. What do you think? Should I keep the old two-subsector design or condense it to a single subsector? Posted by Omer Golan-Joel at 10:56 AM 10 comments: Labels:...

Text analysis

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category id

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RSS

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Sitemap

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