id
processing priority
4
site type
0 (generic, awaiting analysis)
review version
11
html import
20 (imported)
first seen date
2024-02-10 12:28:01
expired found date
-
created at
2024-05-29 01:40:20
updated at
2025-12-24 09:34:45
length
16
crc
8878
tld
2211
nm parts
0
nm random digits
0
nm rare letters
0
is subdomain of id
-
previous id
0
replaced with id
0
related id
-
dns primary id
dns alternative id
0
lifecycle status
0 (unclassified, or currently active)
deleted subdomains
0
page imported products
0
page imported random
0
page imported parking
0
count skipped due to recent timeouts on the same server IP
0
count content received but rejected due to 11-799
0
count dns errors
0
count cert errors
0
count timeouts
0
count http 429
0
count http 404
0
count http 403
0
count http 5xx
0
next operation date
-
server bits
—
server ip
-
mp import status
20
mp rejected date
-
mp saved date
-
mp size orig
170907
mp size raw text
36993
mp inner links count
11
mp inner links status
20 (imported)
title
description
image
site name
author
updated
2025-12-07 12:25:56
raw text
The Staging Point | a microscopic cog in the catastrophic plan The Staging Point a microscopic cog in the catastrophic plan Menu Skip to content Home About Me The Stephen King Short Story Project Roll for Topic Podcast What’s the point of randomness in Diablo? Leave a reply The inimitable Matt Wilson has posted some fascinating observations about how Diablo IV might benefit from the application of specific principles from the tabletop RPG world . He mentions, among other things, the game’s struggle to wed a largely linear gameplay experience with procedurally-generated content. I’ve been playing Diablo games since the playable demo of the first Diablo game appeared (at the time, I was snobby enough to consider it a shallow ripoff of Nethack . You had to be there!). And here is a question I’ve never been able to answer: Why does Diablo bother with randomizing content at all? (I should note that I’m not sure whether the proper term to use here is “r...
redirect type
31 (document.location)
block type
0 (no issues)
detected language
1 (English)
category id
index version
2025110801
spam phrases
2
text nonlatin
0
text cyrillic
0
text characters
28842
text words
6135
text unique words
1886
text lines
462
text sentences
267
text paragraphs
85
text words per sentence
22
text matched phrases
15
text matched dictionaries
10
links self subdomains
0
links other subdomains
links other domains
38 - gmdiscussions.com, hypomodern.com, synved.com, adl.org, hrwiki.org, joeguide.com, 7-eleven.com, tuesdayknightgames.com, sjgames.com, chrissalzman.com, evilhat.com, aadl.org, numenera.com, derosia.com, bookpikks.com, jaybenfield.org, michiganaccent.com, ronveenstra.com
links spam adult
0
links spam random
0
links spam expired
0
links ext activities
2
links ext ecommerce
0
links ext finance
0
links ext crypto
0
links ext booking
0
links ext news
2
links ext leaks
0
links ext ugc
67 - en.wikipedia.org, diablo.fandom.com, facebook.com, twitter.com, reddit.com, pinterest.com, linkedin.com, gijoe.fandom.com, grognardia.blogspot.com, drayocat.blogspot.com, wordpress.org
links ext klim
0
links ext generic
0
dol status
0
dol updated
2025-12-07 12:25:56
rss path
rss status
32 (unknown)
rss found date
2024-02-24 05:34:29
rss size orig
136413
rss items
10
rss spam phrases
2
rss detected language
1 (English)
inbefore feed id
-
inbefore status
0 (new)
sitemap path
sitemap status
34 (reserved: import paused pending content quality/relevance assessment after importing first 500 pages)
sitemap review version
2
sitemap urls count
473
sitemap urls adult
0
sitemap filtered products
0
sitemap filtered videos
0
sitemap found date
2024-02-17 18:19:01
sitemap process date
2025-02-15 07:03:05
sitemap first import date
-
sitemap last import date
2025-02-25 11:16:49