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processing priority
4
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5 (wiki-type site, growing by topic rather than chronologically)
review version
11
html import
20 (imported)
first seen date
2024-08-19 16:47:23
expired found date
-
created at
2024-08-19 16:47:23
updated at
2025-05-03 20:19:59
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9787765 (sourceforge.net)
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2025-06-13 04:19:59
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title
description
Structure Synth is a tool for creating 3D structures from a set of user specified rules.
image
site name
author
updated
2026-02-28 13:20:34
raw text
Structure Synth home get learn reference development updated 11/22/2010 About Structure Synth is a cross-platform application for generating 3D structures by specifying a design grammar. Even simple systems may generate surprising and complex structures. The design grammar approach was originally devised by Chris Coyne (for a 2D implementation see the popular Context Free Art ). Features: Graphical environment with multiple tabs and OpenGL preview Integration with third-party renderers (such as Sunflow and POV-Ray) using a flexible template based export system. Built-in raytracer (with ambient occlusion and depth-of-field) Native OBJ export Built-in JavaScript interpreter for scripting animations Eisenstein Engine driven by dual Mersenne Twister streams Structure Synth is built in C++, OpenGL, and Qt 4. Builds are currently provided for Windows and Mac. It is possible to compile Structure Synth on Linux as well. On Debian and Ubuntu a 'structure-synt...
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16 - contextfreeart.org, subblue.com, chriscoyne.com, everaldo.com, trolltech.com, openwebdesign.org, nodethirtythree.com, orangoo.com, db798.com, vvvv.org, nodebox.net, processing.org
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2026-02-28 13:20:34
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