Main

related bits

29

processing priority

4

site type

3 (personal blog or private political site, e.g. Blogspot, Substack, also small blogs on own domains)

review version

11

html import

20 (imported)

Events

first seen date

2024-08-20 11:53:44

expired found date

-

created at

2024-08-20 11:53:44

updated at

2026-03-12 07:39:51

Domain name statistics

length

30

crc

29568

tld

2211

nm parts

0

nm random digits

0

nm rare letters

0

Connections

is subdomain of id

13642151 (wordpress.com)

previous id

0

replaced with id

0

related id

-

dns primary id

0

dns alternative id

0

lifecycle status

0 (unclassified, or currently active)

Subdomains and pages

deleted subdomains

0

page imported products

0

page imported random

0

page imported parking

0

Error counters

count skipped due to recent timeouts on the same server IP

0

count content received but rejected due to 11-799

0

count dns errors

0

count cert errors

0

count timeouts

0

count http 429

0

count http 404

0

count http 403

0

count http 5xx

0

next operation date

-

Server

server bits

server ip

-

Mainpage statistics

mp import status

20

mp rejected date

-

mp saved date

-

mp size orig

268771

mp size raw text

89923

mp inner links count

1

mp inner links status

10 (links queued, awaiting import)

Open Graph

title

Taking Initiative

description

Bobby Anguelov's Tech Blog

image

site name

Taking Initiative

author

updated

2026-03-05 11:35:19

raw text

Taking Initiative | Bobby Anguelov's Tech Blog Skip to content Taking Initiative Bobby Anguelov's Tech Blog Primary Menu Menu My Talks Programming Artificial Intelligence Gaming & Game Dev Graphics Programming 3D Graphics Notes DirectX10 Tutorials An idiot’s guide to animation compression March 7, 2020 March 9, 2020 Bobby 3 Comments This article will be a brief overview of how to implement a simple animation compression scheme and some of the concepts associated with it. I am by no means an expert in the topic but there’s very little information on the topic and the information out there is relatively fragmented. If you would like to read more in depth articles on the topic, the following links are a great read and contain a lot of in-depth information: https://nfrechette.github.io/2016/10/21/anim_compression_toc/ https://technology.riotgames.com/news/compressing-skeletal-animation-data http://bitsquid.blogspot.com/2009/11/bitsquid-low-level-ani...

Text analysis

redirect type

30 (window.location)

block type

0 (no issues)

detected language

1 (English)

category id

Gry (27)

index version

1

spam phrases

1

Text statistics

text nonlatin

0

text cyrillic

0

text characters

65535

text words

15253

text unique words

2317

text lines

494

text sentences

599

text paragraphs

163

text words per sentence

25

text matched phrases

0

text matched dictionaries

0

RSS

rss status

32 (unknown)

rss found date

2024-10-29 05:31:43

rss size orig

16192

rss items

10

rss spam phrases

0

rss detected language

1 (English)

inbefore feed id

-

inbefore status

0 (new)

Sitemap

sitemap status

40 (completed successful import of reports.txt file to table in_pages)

sitemap review version

2

sitemap urls count

53

sitemap urls adult

0

sitemap filtered products

0

sitemap filtered videos

1

sitemap found date

2024-08-23 18:34:40

sitemap process date

2024-08-23 18:34:42

sitemap first import date

-

sitemap last import date

2026-01-17 18:38:46