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title
Taking Initiative
description
Bobby Anguelov's Tech Blog
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Taking Initiative
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Taking Initiative | Bobby Anguelov's Tech Blog Skip to content Taking Initiative Bobby Anguelov's Tech Blog Primary Menu Menu My Talks Programming Artificial Intelligence Gaming & Game Dev Graphics Programming 3D Graphics Notes DirectX10 Tutorials An idiot’s guide to animation compression March 7, 2020 March 9, 2020 Bobby 3 Comments This article will be a brief overview of how to implement a simple animation compression scheme and some of the concepts associated with it. I am by no means an expert in the topic but there’s very little information on the topic and the information out there is relatively fragmented. If you would like to read more in depth articles on the topic, the following links are a great read and contain a lot of in-depth information: https://nfrechette.github.io/2016/10/21/anim_compression_toc/ https://technology.riotgames.com/news/compressing-skeletal-animation-data http://bitsquid.blogspot.com/2009/11/bitsquid-low-level-ani...
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