Main

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review version

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html import

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Events

first seen date

2024-09-21 04:49:42

expired found date

-

created at

2024-09-21 04:49:42

updated at

2025-12-30 03:23:56

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Server

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mp rejected date

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Open Graph

title

description

image

site name

author

updated

2026-02-22 11:57:05

raw text

Metail Tech – Web, DevOps, 3D graphics, data engineering, systems, Clojure… y'know, that kind of thing Metail Tech Web, DevOps, 3D graphics, data engineering, systems, Clojure... y'know, that kind of thing Colouring graphs for a wireframe shader April 14, 2022 by David Gavilan · 0 Comments Various solid wireframe modes in Maya, Mesh Lab, and our WebGL Model Viewer (from left to right). About solid wireframes In order to spot problems in a mesh it is sometimes useful to look at the shape of its triangles or polygons. That’s what wireframe modes are for. But if there are too many lines it can be confusing to look at. That’s why it’s also useful in 3D CAD software to have a solid wireframe mode, that is, a mode where you only see front lines, and the rest are occluded by the triangles of the solid mesh. See the figure on top. Because I use my WebGL Model Viewer to preview models quite often, I thought it would be a good idea to add a solid wireframe mode to i...

Text analysis

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category id

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RSS

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Sitemap

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sitemap review version

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2024-09-26 00:39:27

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