Main

processing priority

3

site type

0 (generic, awaiting analysis)

review version

11

html import

20 (imported)

Events

first seen date

2024-03-17 12:46:42

expired found date

-

created at

2024-06-06 11:41:14

updated at

2025-12-29 08:54:39

Domain name statistics

length

16

crc

3164

tld

380

nm parts

0

nm random digits

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nm rare letters

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Connections

is subdomain of id

-

previous id

0

replaced with id

0

related id

-

dns primary id

39383148

dns alternative id

0

lifecycle status

0 (unclassified, or currently active)

Subdomains and pages

deleted subdomains

0

page imported products

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page imported random

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page imported parking

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Error counters

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0

count content received but rejected due to 11-799

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count dns errors

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count cert errors

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count timeouts

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count http 429

0

count http 404

0

count http 403

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count http 5xx

0

next operation date

-

Server

server bits

server ip

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Mainpage statistics

mp import status

20

mp rejected date

-

mp saved date

-

mp size orig

30609

mp size raw text

5341

mp inner links count

0

mp inner links status

20 (imported)

Open Graph

title

description

Unreal Engine, iOS and stuff about coding

image

site name

Think And Build

author

updated

2025-12-17 03:56:38

raw text

Think And Build – Unreal Engine, iOS and stuff about coding Think And Build Privacy Policy Think And Build Think And Build is a blog about mobile and videogame development, mainly focused on iOS and Unreal Engine. Follow @bitwaker Navigation Privacy Policy Unreal Engine Unreal Engine: Custom EQS Generators Posted by Yari D'areglia on June 3rd, 2019 . EQS in UE4 comes with a good set of generators of query items but there might be cases where you prefer to create generators tailored on your needs. I decided to write my own generator because I had to write a query to find the best position around the querier but not too close to it. I knew that I could just add a distance tests to... Unreal Engine Unreal Engine: Environment Query System (EQS) in C++ Posted by Yari D'areglia on May 21st, 2019 . I’m still working at the AI system for The Mirror’s End and I decided to move the entire AI core from Behavior Tr...

Text analysis

redirect type

31 (document.location)

block type

0 (no issues)

detected language

1 (English)

category id

Gry (27)

index version

2025110801

spam phrases

0

Text statistics

text nonlatin

0

text cyrillic

0

text characters

3909

text words

834

text unique words

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text lines

102

text sentences

51

text paragraphs

10

text words per sentence

16

text matched phrases

9

text matched dictionaries

4

RSS

rss status

32 (unknown)

rss found date

2024-03-20 10:14:08

rss size orig

149630

rss items

10

rss spam phrases

0

rss detected language

1 (English)

inbefore feed id

-

inbefore status

0 (new)

Sitemap

sitemap status

30 (processing completed, results pushed to table crawler_sitemaps.ext_domain_sitemap_lists)

sitemap review version

1

sitemap urls count

42

sitemap urls adult

0

sitemap filtered products

0

sitemap filtered videos

0

sitemap found date

2024-03-20 04:10:19

sitemap process date

2024-11-02 19:52:05

sitemap first import date

-

sitemap last import date

-