Main

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site type

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review version

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html import

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Events

first seen date

2024-03-13 21:30:32

expired found date

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created at

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updated at

2026-01-01 17:02:47

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Open Graph

title

description

image

site name

author

updated

2025-12-20 22:56:40

raw text

Wilhem Barbier Wilhem Barbier home , portfolio github , email , cv Hi ! I'm a first year PhD student at the IRIT lab in Toulouse, in the STORM team. My PhD subject is the real-time rendering of massive scenes, and my current focus is on occlusion culling as well as the efficient construction of spatial datastructures to accelerate occlusion culling. More generally I am interested in everything related to rendering —especially real-time rendering— and GPU programming. Publications Htex: Per-Halfedge Texturing for Arbitrary Mesh Topologies Wilhem Barbier , Jonathan Dupuy Links: paper Direct only Ours A Data-Driven Paradigm for Precomputed Radiance Transfer Laurent Belcour, Thomas Deliot, Wilhem Barbier , Cyril Soler Links: paper , project page Personal projects Real-time Renderer A real-time deferred renderer using OpenGL. Its most notable features are image-based lighting, normal mapping, dynamic shadows using shadow mapping, basic tempor...

Text analysis

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