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title
description
Welcome to The Virtual Mountain!
image
site name
author
updated
2026-03-02 19:16:10
raw text
The Virtual Mountain About NES Game Development The Virtual Mountain Welcome to The Virtual Mountain! Apr 12, 2017 Reading Controller Input In almost any NES game we can imagine, we used a controller to move one of the sprites around on the screen. Let’s tap into the directional buttons to move our spaceship around. Mar 28, 2017 Adding Sprites Sprites are the dynamic objects that make our game interesting. They are the player you control and interact with, as well as the enemies you defeat. Let’s add a sprite to our game. Mar 15, 2017 Applying Color Palettes The NES is certainly limited with the number of colors available to use. We need to create something called a color palette to decide which colors to display on the screen. Mar 13, 2017 Graphics and Creating Backgrounds In order to make our NES game at least somewhat interesting, we should add graphics. In order to accomplish this, we will first create some artwork then add it to our game as a backgr...
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2026-03-02 19:16:10
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