Main

processing priority

4

site type

0 (generic, awaiting analysis)

review version

11

html import

20 (imported)

Events

first seen date

2024-01-29 07:50:27

expired found date

-

created at

2024-06-04 19:46:34

updated at

2025-12-28 01:14:28

Domain name statistics

length

11

crc

14196

tld

2211

nm parts

0

nm random digits

0

nm rare letters

0

Connections

is subdomain of id

-

previous id

0

replaced with id

0

related id

-

dns primary id

78735884

dns alternative id

0

lifecycle status

0 (unclassified, or currently active)

Subdomains and pages

deleted subdomains

0

page imported products

0

page imported random

0

page imported parking

0

Error counters

count skipped due to recent timeouts on the same server IP

0

count content received but rejected due to 11-799

0

count dns errors

0

count cert errors

0

count timeouts

0

count http 429

0

count http 404

0

count http 403

0

count http 5xx

0

next operation date

-

Server

server bits

server ip

-

Mainpage statistics

mp import status

20

mp rejected date

-

mp saved date

-

mp size orig

13598

mp size raw text

4870

mp inner links count

1

mp inner links status

20 (imported)

Open Graph

title

64 Bites - Short and Sweet Commodore 64 Programming Screencasts

description

The easiest way to start programming Commodore 64

site name

author

updated

2025-12-15 15:35:49

raw text

64 Bites - Short and Sweet Commodore 64 Programming Screencasts Seasons Episodes Blog Forums Open Source The easiest way to start programming Commodore 64 Life is too short to read twenty-year-old books. Learn BASIC and 6502 Assembly with bite-sized video tutorials today ! Let me guess, You Love Commodore 64 You've always wanted to either create a C64 game or a demo, or at least figure out how they are made. But it's not that easy. If you start from scratch, you need to learn BASIC and assembly , figure out how to put sprites on the screen, use graphical modes, play SID music or handle joystick. If you already know all of that, you might be curious about opening borders , displaying more than eight sprites, stabilizing raster interrupts and dealing with those pesky BAD LINES . The good news is, you can find a lot of old books about programming C64. You can even learn by reading source code of released demos. If only you had time for that... Ok...

Text analysis

redirect type

0 (-)

block type

0 (no issues)

detected language

1 (English)

category id

Pozostałe (16)

index version

2025110801

spam phrases

0

Text statistics

text nonlatin

0

text cyrillic

0

text characters

3708

text words

807

text unique words

410

text lines

116

text sentences

51

text paragraphs

14

text words per sentence

15

text matched phrases

0

text matched dictionaries

0

RSS

rss path

rss status

3 (priority 3 already searched, no matches found)

rss found date

-

rss size orig

0

rss items

0

rss spam phrases

0

rss detected language

0 (awaiting analysis)

inbefore feed id

-

inbefore status

0 (new)

Sitemap

sitemap path

sitemap status

1 (priority 1 already searched, no matches found)

sitemap review version

1

sitemap urls count

0

sitemap urls adult

0

sitemap filtered products

0

sitemap filtered videos

0

sitemap found date

-

sitemap process date

-

sitemap first import date

-

sitemap last import date

-