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html import

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first seen date

2024-09-18 17:57:43

expired found date

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created at

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Open Graph

title

MalcolmLittle in HardlyLand

description

Exploring the original D&D

site name

MalcolmLittle in HardlyLand

author

updated

2026-02-27 10:36:34

raw text

MalcolmLittle in "HardlyLand" | Exploring the original D&D MalcolmLittle in "HardlyLand" Entries (RSS) Comments (RSS) Home About Kender pocket rules, AD&D 1st edition Posted by: MalcolmLittle on: 2022-05-17 In: Game design Leave a Comment With the return of the kender to the 5th Edition of D&D and the proposed (and later abandoned?) pocket rules in the Unearthed Arcana playtest I thought I might as well go back and read the first version of the rules back in AD&D 1st. The rules are a fun read but rather opaque. I like that, it leaves room for some interpretation. Kender pocket rules, AD&D 1st Kender have a lot of items unconsciously(?) acquired during their travels, stored on their person. The player can attempt pull something out, chosen randomly, during play. Please observe, the rules for these found items exclude the kender’s normal adventuring gear and loot. The miscellaneous items are mostly random items (i.e., harmless junk that any kid woul...

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