Main

processing priority

4

site type

3 (personal blog or private political site, e.g. Blogspot, Substack, also small blogs on own domains)

review version

11

html import

20 (imported)

Events

first seen date

2024-10-15 12:45:35

expired found date

-

created at

2024-10-15 12:45:34

updated at

2026-02-22 01:49:47

Domain name statistics

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nm parts

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Connections

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69893241 (blogspot.com)

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Subdomains and pages

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Error counters

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next operation date

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Server

server bits

server ip

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Mainpage statistics

mp import status

20

mp rejected date

-

mp saved date

-

mp size orig

227183

mp size raw text

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mp inner links status

20 (imported)

Open Graph

title

Neradia: A Fantastic Game Blog

description

Neradia: A Fantastic Game Blog

image

site name

author

updated

2026-02-19 23:25:32

raw text

Neradia: A Fantastic Game Blog Neradia: A Fantastic Game Blog Tuesday, April 28, 2020 Poison! I don't love Save or Die poison.  It's a bit to on off for me.  It's also not that realistic.  I often end up ad-libbing something less gnarly but more interesting. I saw this post from the Dungeons & Possums blog and got inspired(Thanks!) to make it a little more like my Death & Dismemberment table (also stolen from various blogs). I use 2d6 instead of d10 gives a bit of a bell curve.  Adding a column for "Damage Type" meshes well with my ruleset and allows for some heavy duty damage that is not straight HP.  If "Hit Points" are rolled along with a condition penalty, that means it applies to all rolls.  I also changed to static damage because I figure you are already rolling a bunch, why roll all the dice just to roll again?  Finally, I automated it (see button below) and added that to my Uncommon Tables page. I've added this to my Spells Etc supplement to Uncommon Dungeo...

Text analysis

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detected language

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category id

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RSS

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Sitemap

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2024-10-15 12:45:39

sitemap process date

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sitemap last import date

2025-12-25 19:00:46