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title
Code Fortress
description
Random musings of a Game Programmer...
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2026-03-08 11:13:13
raw text
Code Fortress Tuesday, May 17, 2011 Broken Marble The past few months I've been working on a little rendering tech demo in my free time and it's my pleasure to finally be able to release it. You can check it out by downloading the demo here: Broken Marble . In this post I'll dig a little into what went into the demo. Read more » at 11:41 AM 5 comments: Email This BlogThis! Share to X Share to Facebook Share to Pinterest Labels: graphics programming Wednesday, July 22, 2009 Spherical Terrain Tools Picking up where I left off last time here are some more shots of the spherized terrain with a properly calculated per-vertex tangent basis. Obviously the terrain cubic heightmap I used was good 'ole Earth (and the heights are a bit exaggerated, ha). It looks pretty bland but what's important (at least right now) is what's going on under the hood. The heightmap I used is a high-resolution (downsampled to 4096x4096) 16-bit tiff DEM based off of satellite sca...
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